Showing posts with label Serena Williams. Show all posts
Showing posts with label Serena Williams. Show all posts

Wednesday, March 30, 2011

Top Spin 4 Ad featuring Serena Williams has been Pulled: Is Gaming Unworthy of Sexy Publicity?






Turn on the TV in basically any city, any country really, and you’re bound to see a handful of sexed up commercials promoting some product. Many of these make it to TV and often we don’t think twice because it has just become so common. Sex sells and everyone knows it well. Yet hypocrisy once again displays its ugly head in the most recent public anti-gaming statement. I speak of the “sexualized” Top Spin 4 commercial which shows Serena Williams and actress Rileah Vanderbilt playing the game in tight revealing clothing while suggestive moans can be heard in the background. Now, some might ask what makes me so sure this is some kind of attack on gaming; let’s explore that.


Has this commercial been chastised or pulled from TV because there is a muscular shirtless Terry Crews shown in the shower presumably naked, then dancing around in a red swimsuit to promote an Old Spice product?

How about this smoking hot Kim Kardashian commercial which shows a suggestive workout session with plenty of verbal sexual innuendo and slow panning shots of her sweaty body in a sports bra. It’s a great commercial without a doubt, and far racier than Serena William’s Top Spin 4 pusher.

Body wash and sneakers; necessary and favored American institutions. No doubt representatives of Old Spice and Sketchers are rolling around naked in the piles of money the sales these commercials alone have garnered. So why is a commercial for a sports video game that clearly demonstrated significantly more pertinent information in reference to its product creating such a stir? A professional tennis player was doing what she does for a living. Last I checked a leotard leaves more to the imagination than Mr. Crews red speedos and Mistress Kardashian’s work out gear. As far as activity goes, we’re talking about showering and a personal workout session with a shirtless pretty boy versus playing tennis. I mean sure the sounds female tennis players make can be misconstrued by dirty minds and the outfits are cute, but nothing can change the fact that it is a popularized sport that is televised and promoted with little issue. Meanwhile the nature of content in the other two promos has been known to slap R ratings onto movies and M rating onto games.

Gaming is simply not viewed in the same light as other products of general necessity and pop culture. I’m not arguing that a video game is less important in life than personal hygiene and footwear, but pulling the commercial in question off the air was not a decision made out of the defense of decency. It was a statement to discourage the product and the intended audience.

It saddens me further that 2K games actually chose to deny the finalization of the commercial and claimed that they did not mean for it to ever be shown. Letting an entire commercial make it to air without being authorized by the company and advertisement agency is not a “mistake” that is typically made. 2K wanted to save face, whereas EA games proudly stood by their products when Dead Space 2 and Bulletstorm ads were attacked by the press earlier this year. There is nothing wrong with the Top Spin 4 commercial. If nothing could be done about its restoration, at the very least its developer could have shown some backbone.

Post contributed by Matt J. Randisi. Questions for the author? Send an email to Mjrandisi@gmail.com. Follow him on Twitter: @SaveUsMatt.

Tuesday, August 24, 2010

AMEX SERVES UP DEEPER U.S. OPEN INTEGRATION


American Express has launched a digital site that will help consumers experience the U.S. Open up close when the tennis tournament kicks off next week.

The site, http://nextcontenders.com/, allows fans to get a behind-the-scenes look at some of the games' players, specifically, John Isner (shown), Sam Querrey, Caroline Wozniacki and Melanie Oudin. It's part of a sponsorship deal AmEx has inked with the U.S. Open. (The financial services company is a 17-year sponsor of the event.)

At NextContenders, visitors can watch a video on "what does it take?" to be a rising tennis star, as well as follow tweets and read short posts (written by bloggers) about the players. The approach is designed to bring fans "closer to the sport they love with unique experiences and a fresh perspective on the game," said Jessica Igoe, sponsorship marketing director at AmEx.

As the games progress, AmEx will also update the site with interviews from the players, their coaches and family members, as well as footage that affords a glimpse into their personal lives.

AmEx, which saw second-quarter profits triple in its latest earnings, is also bringing back an iPhone app that allows users to submit questions, watch videos of the players and access live scores. Another initiative is Radio Live, which lets cardholders listen to play-by-play commentary and updates. It has also joined forces with the United States Tennis Association (USTA) to help repair rundown tennis facilities in Los Angeles, the Washington, D.C., and New York.

Interpublic Group agency Momentum Worldwide and Publicis' Digitas worked on both the digital site and iPhone app.

AmEx did not disclose spending on the campaign. The financial services company spent $233 million on advertising in 2009 and $151 million through the first five months of this year, per Nielsen.

Friday, April 23, 2010

GATORADE EVOLVES

Tonight, Gatorade will introduce its G Series product line to consumers with a 60-second spot, "Gatorade Has Evolved," from TBWA/Chiat/Day, Los Angeles. Then, the brand team will collectively hold its breath and hope for the best -- or at least something better than the head-scratching and sales slides that came after the "What Is G?" introduction. Here it is:



The spot, breaking during the NBA playoffs, will set the stage for the most massive overhaul in the brand's history, as it shifts to a lineup that includes products for before, during and after activity. (Also notable, you can see the word "Gatorade" a few times -- if only on some of the old-timey bottles.) Whether that message will resonate with key targets -- the G Series' core target is the 13- to 17-year-old high-school athlete, while G Series Pro's target is the 16- to 24-year-old who is in the business of being athletic -- or simply puzzle them has yet to be seen.

For its part, Gatorade believes that athletes will embrace the new approach. Sarah Robb-O'Hagan, chief marketing officer at Gatorade, recently told Ad Age that "the average consumer is already consuming during the before-and-after occasion." But getting them to shill out cash for three separate beverages might be another thing entirely.

The brand plans to follow the first spot with a second 60-second spot, "Before, During, After" in early May. Three 15-second spots are planned to highlight each product in the G Series.